I have been
reluctantly holding off for a bit on writing a review on anything. Haven’t seen
a whole lot recently, and what I have seen, I don’t think I could really say
anything about that hasn’t been said already. So here we are today, with
something that has been quite divisive, and something I do have opinions on,
Pokémon Scarlet and Violet.
Pokémon Scarlet and
Violet are the newest installments in the long running video game series devolved
by Game Freak. Taking place in the region of Paldea, the story has our
character enrolled in either Naranja or Uva Academy. The school is starting out
its annual Treasure Hunt, where students are sent out to find their treasure.
Armed with a starter Pokémon and the box legendary as your ride, you are thrust
into the open world to do the three-story paths and find your treasure.
As a whole, the
story for this game has sounded pretty bare bones since day one. It seemed like
an excuse to get you to just explore the open world. Truthfully though, Scarlet
and Violet may have one of the best stories in any Pokémon game thus far. The
three paths it gives you are The Path of Legends, Starfall Street and Victory
Road.
I think it goes
without saying that Victory Road is the standard Pokémon affair. Go and defeat
the various gym leaders of the region, beat the elite four and gain the rank of
Champion. Nothing super new or exciting there. I’d even argue that these gym
leaders and elite four are some of the easier ones we have had. That being
said, the personalities and interactions they all have make them so memorable
and great. It became pretty hard to pick a favorite, and even the ones I didn’t
originally care for, I grew to love after finding out a bit more about them.
They no longer just feel like an obstacle to get through to progress the story,
but full-fledged characters.
If I had to say any
downside about this path, it would probably just have to be an issue that most
have with the game in general. Being open world, you are encouraged to do any
of these paths in whatever order you want and explore the world however you
wish. This being said, there is no level scaling. You can go and do the gyms in
whatever order you want, but you might be facing level 40s with level 16 Pokémon.
So, while it is presented as there being no correct order, that is essentially
false.
The next path,
Starfall Street, has you get recruited by a mysterious person named Cassiopeia
to defeat a group of students named Team Star. There are five bosses spread
throughout Paldea, each with their own base, and it is your job to go and take
them down to try and force them to disband.
I was iffy on this,
but honestly it turned out to be a lot of fun. The Path takes advantage of a new
feature called auto battling where you send out your Pokémon and they will
fight any in the area without you having to go through the battling process. Usually
for each base you have to defeat about 30 Pokémon within ten minutes and then
the leader will come out. You defeat them in a normal battle, and the base is
cleared. My only real complaint here is that it can get a bit repetitive. The
amount of Pokémon needing to be defeated doesn’t change and the bosses final Pokémon
will always be a car with a Pokémon attached. Otherwise, it was fun and a nice
change of pace.
Where this path
really shines has to be the story and characters. Before defeating any of these
guys, you only know them as these sort of bully punks. That quickly changes
with each defeat though as you are given a glimpse of who they were at the
beginning of all of this. You grow to really feel for this group of characters.
All in all, the whole thing is rather wholesome and nice.
Finally, we get to
the Path of Legends. This one I started out not caring about at all, but then
it quickly jumped up my list. With this path you are selected by another
student, Arven to defeat the various Titan Pokémon that have appeared across
the land. Each one you defeat gives you an herb mystica, which ends up slowly
unlocking more powers for your legendary Pokémon. There isn’t much else to say
for this without giving away spoilers, but the whole thing helped cement Arven
as one of my favorite characters. On top of that, the concept of the Titan
Pokémon was really cool and gave for a more unique experience.
Now truthfully, the
story really begins after you defeat all three paths. From there you are asked
by the professor of the series to go to a crater in the center of Paldea known
as Area Zero. I unfortunately can’t get into much of this part without
spoilers, but all I can say is that everything in this final bit of the story
is what truly makes the game. It has some insane and rather dark, creepy
moments for a Pokémon game, and I absolutely love it. On top of that the layout
and design for the Area Zero world is top notch. This segment alone elevates
this game for me.
While briefly
touched upon, another thing good with this game has to be the characters. The
director of the academy seems to so genuinely care about his students. The
teachers all have great personalities that makes them all unique. You have one
who gave up being a gym leader because she loved teaching, another who is seen
by his students as being the strong, tough guy, but really likes sweets and
doesn’t want to ruin the image they have of him. Then you have, for me at
least, one of the best rivals in a Pokémon game in a long time, Nemona.
For a while,
Pokémon rivals fell into two categories, absolute jerks or overly friendly. It
got to the point where we missed the jerk characters, because there was just
more to them. Getting to Sword and Shield, things got a little better with Hop.
He was really friendly and had a full arc, yet you watched his confidence waver
more and more as he was beat. This isn’t necessarily a bad thing, as it is part
of his arc, but you still ended up just feeling bad about winning against him.
With Nemona, it ends up being different. From the first time we meet her, it is
made clear that her one love is Pokémon battles. She pushes you to succeed
because she wants to battle you. It is what puts you down the Victory Road
path, as she is already champion rank. What is good about her though, is the
fact that she does want you to succeed. She says multiple times how losing is
just as good for her, because she got to enjoy a good battle. Throughout this
whole thing, even as you win over and over again, she is proud of you and I’d
just happy to see your success. I love that and hope this is what they give us
more of in the future.
Now let’s get to
the new Pokémon of this generation. Not much to say really. They are pretty
much all amazing. I’ve seen some arguments about a lack of creativity, as one
is called Flamigo, a pun of Flamingo and Amigo as this region is based on Spain,
and it is pretty much just a pink flamingo. Yet I think this happens quite
often and people tend to always forget that this series has never been that
creative. Yes, some designs and names are more unique than others, but this is
also the game series that gave us a pile of grime and sludge called Grimer. Or
Pidgey, which is just a plain ol bird.
What I’m getting at
is, the designs and names have mostly always been simple or cheesy, and it
works. People need to let go of the nostalgia for a bit and embrace these new
generations, as they are missing out on some truly great designs and Pokémon.
Last really
positive thing that I have to comment on is the music. I was stupid. I played
this whole game with my sound off. I just usually do that for games I play
handheld, as I am usually doing other things at the time. Having gone back and
watched a few people play some of this game though, my God am I disappointed in
myself. They do such an unnecessarily good job on every bit of music for this
game. You get quite a variety of styles, depending on whether you are battling
or roaming the open world, and it is all excellent. My favorite has to probably
be the music of the champion battle as it is a combination of music from the
previous generations, and I love that sort of thing. I will impatiently be
waiting for this soundtrack to release.
Now on to the more
middle ground stuff. As with most generations of Pokémon lately, instead of
expanding on what came before, we are given a new battle mechanic in the form
of terastallizing. What a word. With it, each Pokémon has a different tera
type. Sometimes it may be the type of the Pokémon already, other times it will
be a whole different type. Mid battle you can activate the Terastal Phenomenon,
terastallizing your Pokémon. This gives it a crystalline appearance as well as
a crystalline hat of sorts that corresponds to its tera type. Along with that,
it changes the Pokémon type to that tera type as long as the effect is active.
The only catch is, you can only use it once before your tera orb needs to be
recharged at a Pokémon center.
From a competitive
stand point, I could see this being rather interesting. It would allow you to
have a dragon type Pokémon with a fairy or ice tera type, thus nullifying a
weakness It would have. So I can get where they were going with this. Unfortunately,
as a whole, I find the concept to be just okay. I rarely used it unless I was
doing a tera raid, which is where you can catch other tera Pokémon in a raid
battle format, or a major battle. My biggest gripe was probably just how it
looked. The whole thing was just a bit ugly and goofy looking. Coming off from
Mega Evolutions and Gigantamaxing, this just felt like a major downgrade.
Again, this may just be from an appearance standpoint as I could probably see
the practical use as being decent.
Next has to be the
open world aspect of the game. I think that for the series’ first real attempt
at an open world, it was pretty decent. I liked the different environments and
getting to explore them on my ride Pokémon in various ways. It is a pretty
decent sized map too, so there is quite a bit to explore. Honestly for a while
I thought there was a lack of variety of Pokémon spawning, only to realize I
just hadn’t gone nearly as far out as I thought I had.
It was also nice having the Pokémon out
roaming the world as they did in Legends Arceus from earlier this year. If
anything, this did some things even better by giving the Pokémon various sizes
and having them act in unique ways depending on what species they were. For
example, some Pokémon would wander up and not attack you, or you would have
Voltorb who would self-destruct if you got too close. Was a nice touch.
Unfortunately, still,
this world felt like it was lacking something. Despite seeing plenty of
Pokémon, I would have liked a bit more variety in areas at times. Along with
that, the catching mechanic from Arceus would have been a nice touch. One of
the biggest crimes for me might just be the map though. The zoom isn’t the
best, with you usually ending up zooming too far out. On top of that, it would
rotate randomly when you opened it, so you constantly had to fix it so you
could get a better understanding of where you are. Main issue though probably
has to be when it shows what Pokémon are in the area. Not sure if I just don't know how to use it
or what, but I could almost never find what it said was there. Became very frustrating.
Ok, with already
entirely too much written, let’s get to the bad.
The towns in this
game are pretty awful. I only remember one of them vaguely and that is just
because I kept having to go there over and over again to go to an auction to
hope an evolution item I needed would pop up.
There is very little life to any of them and that’s only hindered by my
other main issue with the game. I do think the potential is there though. Like
the main town you start in is mostly okay and has a lot of shops, but in the
end, that’s really it. Not all NPCs are intractable. You can’t go into
buildings. Even the shops, you are shown stepping inside, but then it just
pulls up a menu. It wouldn’t be such an awful thing, but it takes a lot of life
out of these towns. With that, even though there are all of these shops, the
customization options are lacking. I get that you are a student, but minus
accessories, you are given no clothing options besides the uniform. This feels
like a major step backwards.
Now, obviously the
main one and the one being talked about most, the performance. I’m going to say
that I went through the whole game and barely encountered any sort of bugs. A
couple visual things briefly, but that was it. Currently I am having my Pawmot
randomly spawn in front of the enemy Pokémon in Tera raids, but honestly, I
find it more funny than anything. With that being said, my personal experience
does not change the fact that many, many others are encountering these bugs. These
are things that shouldn’t have happened, but ultimately they do. Most games
have some sort of issue upon release, what matters is how quickly, if at all,
they get fixed. Hopefully Gamefreak comes through, but in the meantime, this is
holding it back.
Bugs aren’t the
only thing though as the other major issue plaguing this game is that performance.
It is garbage at times. I can have zero issues myself going through the game,
but then you look in the background and see NPCs or windmills moving as if they
are stop motion. It goes without saying that this is something that should not
have happened. Once again, my issues are still nothing compared to some of the
ones others have had. I don’t know if it was an issue of the whole Mao being
preloaded, or even just an issue of the Switch's hardware not being able to
handle what this game is trying to do. Either way, it is something that is once
again drastically holding this game back that needs to either be patched or taken
into serious consideration when designing the next games.
As a whole, despite
these issues that the games have, Pokémon Scarlet and Violet still rank up
there as some of my favorite Pokémon games. These and Legends Arceus are the
first ones in a long time that I have actively made sure to binge and complete
in full. Unfortunately, there has been something with the Pokémon games where
for a while, I have just had a hard time completing them. Before I think it
used to be my attention span, now if other stuff comes out, I usually put them
aside and just can’t bring myself to get back to them. These have been
different though. In fact, I have actively put aside like four other games I
have really wanted to play, just so I can fully complete these. And it has been
nice. There is a feeling of nostalgia with this new style as if I’m picking up
this series for the first time again, and I really hope they are able to keep
this up for future releases.
A lot of what is
truly carrying Scarlet and Violet is the story. While the gameplay has been
fun, and the new Pokémon are just top notch, the story is one of the best we
have gotten from a main series Pokémon game in a while. On top of that, the
characters were really easy to get invested in. It will be nice if they can
keep up this tone and level of storytelling for the future generations that
will be coming out.
Given the
performance issues, I can understand why Pokémon Scarlet and Violent aren’t
getting amazing reviews. Yet there is still something there that is truly
great. Great enough to look past these issues and still hold the game in such
high regard. I think if anything, it says a lot that reviews aren’t lower. If a
lot of other games came out with the bugs and issues that Pokémon has, they
would probably be getting torn apart even more. Yet, because the gameplay is so
fun, and because the story is so great, it has allowed it to be doing as good
as it is. If Gamefreak can come out with another patch or so to fix these
issues, I think this would end up as one of the highest rated Pokémon games we
have had. I just hope they don’t see the criticism and scrap all of the good
they have rather than fixing the issues that are really plaguing the game.
So, do I recommend
Pokémon Scarlet and Violet? Obviously. If you have the experience that I did
with performance and bugs, then you will most likely just get a laugh out of
how bad that aspect is. Even if it ends up being worse, the game is still
strong enough to be enjoyable. It is crazy to say that a Pokémon game is
carried by its story, as that is always one of the weakest points, but it
really has turned around to be one of its strongest.
Personally, I say
pick it up, sit back and enjoy the music while trying to catch them all. You
might just find the true treasure hidden in this game.
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