I have been really
holding off on doing a review of Supergiant's Hades for a while now. Almost as
long as I had put off playing it. Honestly, I had just intended to one hundred
percent the game before doing so, but having played many times, and now being
stuck with like three trophies I just can’t get, I have decided to move on. I
have way too many games to play that are building up on me.
So, I had heard
about Hades for quite a while now. I thought the trailers looked really cool,
but I had noticed that it seemed like a top-down game, which I’m not terribly
fond of. In the end, I held off for a while, until finally being convinced by
others to give it a shot. Boy, am I glad I did.
Hades is a rogue-like
dungeon crawler made by Supergiant Games. The story deals with the son of
Hades, Zagreus, as he attempts to break out of the Underworld and makes his way
up to Mount Olympus. Along the way he faces a variety of enemies while also
receiving aide from the Olympians themselves through the form of power ups
called Boons. Along the way, more and more information is learned that slowly
changes the story and gives Zagreus even more motivation to escape his father’s
grasp.
I love this game so
much and am really glad that I gave it a chance. The rogue-like nature gave me
real Binding of Isaac vibes, which I love, but without being as ridiculous and
being a lot more story driven. Yet one good thing with Hades is, if you just
want to sit back and enjoy the game while having a video or something on in the
background, you can. For the most part, you can choose when to progress the
story. If you don’t want to interact with someone or improve your relationship
with them to progress the narrative, you can very easily skip out on those and
just play. That being said, I find the story to be interesting enough to want
to just constantly advance it.
While the story is very
engaging and fascinating, especially as it unravels, one of the major selling
points for this game has to be the characters. I love most of them. Even with
the ones that you hear less from, you get so much personality from them and
they are all mostly likeable. I kept finding myself wanting to advance my
relationships with all of them just to get more dialog and story unlocked. You
even get to date a couple of the characters in a cool pansexual, polyamorous relationship.
It was a good depiction of things and was handled in a good and respectful
manner. Not to mention, all the characters also have some really amazing and
unique designs with a somewhat limited voice cast doing a great job at bringing
the personalities to life.
What makes the game
obviously the most enjoyable would be the gameplay. Being a rogue-like game,
every play through is different. You go through and make your way through the
different levels, starting with Tartarus, moving up to Asphodel, then Elysium,
and finally up to the temple of Styx. Along the way, you unlock various weapons
and different power ups that can change the outcome of the whole run. My favorite is basically a set of claws you
wear that attacks rather quickly which I like.
What is also great
with these weapons that you can get is, while pretty much every power up is
essentially the same, they each interact with the weapons in different ways
because of how they attack. As with everything else, it provides for a unique
experience with every run. On top of that, you get different strategies and
combinations going on that can really make a different experience every time.
You really want to keep playing just to see what sort of synergy you can get
with these weapons and power ups. Though sometimes early on in a run, you
quickly realize that you just aren’t going to get anything good and you should
just end it and restart.
As I have said
multiple times throughout, I absolutely love this game so much. While I didn’t
really touch on it, it has amazing music, great gameplay and just overall a wonderful
and kind of beautiful story. It is a game that even after having beat the main
story and a lot of the side stuff, I could very easily go back to it later on
down the line and pick it back up. Just like Binding of Isaac, I can easily
just chill and play it absent-mindedly. If anything, I just wish I had gotten
it on the Nintendo Switch so that way I could more easily play it with
something going on in the background. Hades is a game that while it isn’t
perfect, I don’t have anything really negative to say about it either. I’d say
a solid 9 out of 10.
If you have been
thinking about playing Hades and are a fan of rogue-like games and Greek
mythology, I think you should definitely give the game a shot. While it
certainly plays with the ideas presented in mythology, it does some interesting
twists to make sense to the context of the actual Greek lore. It helps make the
story very interesting with you not knowing exactly what is going to happen. I
really recommend people give this game a shot if they haven’t yet. It is a fun
experience that can be enjoyed by many. You will surely find yourself spending
many hours trying to escape the grip of the Underworld and the grip that the
game itself will surely have on you.
Now that this is
over, I can finally move on to something else that is surely outdated by the
time I get a review out!
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